{"id":685,"date":"2011-05-13T10:17:00","date_gmt":"2011-05-13T10:17:00","guid":{"rendered":"https:\/\/e3design.es\/?p=685"},"modified":"2025-11-04T10:18:38","modified_gmt":"2025-11-04T10:18:38","slug":"tremor-mortal-kombat","status":"publish","type":"post","link":"https:\/\/e3design.es\/index.php\/2011\/05\/13\/tremor-mortal-kombat\/","title":{"rendered":"Tremor \/ Mortal Kombat"},"content":{"rendered":"\n<p class=\"wp-block-paragraph\"><strong><strong>Versionarios | He-Man &amp; The Masters Of The Universe | T\u00e9cnica Mixta<\/strong><\/strong><\/p>\n\n\n\n<p class=\"wp-block-paragraph\">Hoy presento una autentica rareza\u2026no solo por la naturaleza del \u00abproyecto\u00bb sino por el propio personaje. Se trata de <strong>Tremor<\/strong>, personaje de la saga <strong><a href=\"http:\/\/www.themortalkombat.com\/\">Mortal Kombat<\/a> <\/strong>que tuvo su primera aparici\u00f3n en <strong>Mortal Kombat: Special Forces<\/strong>. Es un mercenario de clan <strong>Black Dragon<\/strong> y su aspecto original es similar al de los <strong>Lin Kuei<\/strong> pero de vestimenta marr\u00f3n; como referencia directa a sus poderes especiales (dominio de la tierra y las rocas). Sin embargo, este personaje se ha resistido a volver a aparecer en juegos posteriores y por ese mismo motivo he realizado este \u00ab<em>re-dise\u00f1o\u00bb<\/em>\u2026esperando que, mediante esta peque\u00f1a acci\u00f3n, logremos convencer al equipo de <a href=\"http:\/\/www.netherrealm.com\/\"><strong>NetherRealm Studios<\/strong><\/a> para introducir a <strong>Tremor<\/strong> (como DLC) en el reci\u00e9n estrenado episodio de la saga. Los fans del nuevo MK9 ya se habr\u00e1n dado cuenta de que el dibujo de base corresponde a los \u00abninja classic costumes\u00bb creados por <strong><a href=\"http:\/\/www.atomhawk.com\/\">Atomhawk<\/a><\/strong>.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Versionarios | He-Man &amp; The Masters Of The Universe | T\u00e9cnica Mixta Hoy presento una autentica rareza\u2026no solo por la naturaleza del \u00abproyecto\u00bb sino por el propio personaje. Se trata [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":686,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"image","meta":{"footnotes":""},"categories":[4],"tags":[13],"class_list":["post-685","post","type-post","status-publish","format-image","has-post-thumbnail","hentry","category-ilustracion","tag-versionarios","post_format-post-format-image"],"_links":{"self":[{"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/posts\/685","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/comments?post=685"}],"version-history":[{"count":1,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/posts\/685\/revisions"}],"predecessor-version":[{"id":687,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/posts\/685\/revisions\/687"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/media\/686"}],"wp:attachment":[{"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/media?parent=685"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/categories?post=685"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/e3design.es\/index.php\/wp-json\/wp\/v2\/tags?post=685"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}